Worlds Adrift is an incredible system-heavy MMO. My role was to create systems that tied into ship building and combat, loot and progression, and tutorialization.
Every civilian visible in city throughout the above video - those interacting with one another, dancing, leaning on railings, using props, walking down the street - were all either generated by the data I set up, or hand placed by me.
My job was to produce the team creating the first major mission in The Bureau: XCOM Declassified - The Doctor.
My Player was a budding feature on NBA 2k12; I was tasked with producing the team behind it.